Team Longsword Rules
This document provides the rules specific to the Team Longsword Tournaments. All rules outlined in the General Tournament Rules and Longsword Rules also apply to the team longsword tournament.
Rules are subject to change up to the commencement of the tournament.
Tournament Goal
The goal of the team longsword tournament is to promote school spirit and healthy competition between groups, rather than just between individuals.
Team Composition
Each team shall consist of 3 people who:
- Have each competed in one of the individual longsword tournaments.
- Are part of the same group/club/school.
Mixed school/club team entries are not allowed. Prior to the commencement of the tournament we will gather all individuals with no team who wish to compete, and form teams randomly from this pool.
Match Conduct
A match shall consist of a series of 1v1 matches between the team members. Team members must compete in the order based on their final ranking in the individual longsword tournament, from lowest to highest ranked fighter.
Each team will start with 0 points. At the end of every exchange the points a fencer is awarded will be added to their team score. Once a team exceeds 5 points they will force their opponent to switch to their 2nd fighter, and after 10 points the opposing team will switch to their 3rd fighter.
Weird Edge Cases
A team may not win on a losing exchange.
- If the score is A 10, and B 14, and an exchange ends up as 2-1 for A, it will not put B above the 15 point threshold to win. In this case A will be awarded a single point and the match would continue (11-14). Should a tie exchange (1-1 or 2-2) occur then B will have exceeded 15 points and have won the match.
- If the score is 14-14 and a 2-1 exchange is recorded, it will be a win for A.
- If the score is 13-14 and a 2-1 exchange is recorded, the match will be tied and continue until a point advantage is reached by one of the teams.
- If something else crazy happens we'll have to figure out a rule on the spot. This is the first time anyone has done this format, so bear with us.
Scoring Actions
Scoring shall be Full Afterblow, with full points assessed against each team. Point values are as follows:
- 2 Points: Thrust to Upper Opening or Head, Cut to Head, Takedown w/ retaining Weapon
- 1 Point: All other valid longsword point scoring action.
Illegal Actions
Same as individual longsword tounraments.
Equipment
Same as individual longsword tounraments.