AG Open 2023

Tournament Rules

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Longsword Relay Rules
This document provides the rules specific to the Longsword Relay Tournament. All rules outlined in the General Tournament Rules also apply to the relay tournament.
Rules are subject to change up to the commencement of the tournament.

Tournament Goal

The goal of the team longsword tournament is to promote school spirit and healthy competition between groups, rather than just between individuals.

Team Composition

A team is composed of three individuals from the same school/club. Mixed school/club team entries are not allowed. Prior to the commencement of the tournament we will gather all individuals with no team who wish to compete, and form teams randomly from this pool.

Teams are expected to self-sort according to have their weakest member be first in the order and their strongest member last. (AGO reserves the right to determine the fighter order of teams.)

Match Conduct

A match shall consist of a series of 1v1 matches between the team members.

  1. Each team will start with 0 points. At the end of every exchange the points a fencer is awarded will be added to their team score.
  2. Once a team exceeds 5 points they will force their opponent to switch to their 2nd fighter
  3. Once a team exceeds 10 points the opposing team will switch to their 3rd fighter.
  4. The first team to 15 points wins!

Illegal Actions

Scoring Actions

Scoring shall be fully weighted doubles, with full points assessed against each team (think “Nordic rules but only doubles and no afterblows”). Point values are assessed the same as the Longsword Tournaments

Weird Edge Cases

A team may not win on a losing exchange.

  1. If the score is A 10, and B 14, and an exchange ends up as 2-1 for A, it will not put B above the 15 point threshold to win. In this case A will be awarded a single point and the match would continue (11-14). Should a tie exchange (1-1 or 2-2) occur then B will have exceeded 15 points and have won the match.
  2. If the score is 14-14 and a 2-1 exchange is recorded, it will be a win for A.
  3. If the score is 13-14 and a 2-1 exchange is recorded, the match will be tied and continue until a point advantage is reached by one of the teams.

Equipment

The equipment standards match those from the Longsword Tournament.

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